Short of someone actually inventing a magical time-manipulating dagger, we now know that the long-awaited remake of

Now, Prince of Persia's original creator has addressed the cancellation, calling it "disappointing news to all fans who'd been eagerly awaiting it, myself included."

Jordan Mechner, who developed the original Prince of Persia in 1989 and was a designer on The Sands of Time (but not the remake) shared his thoughts in a

"My sympathy goes to the development team in Montreal; I can only imagine how they must feel. Having a project killed is a brutal experience. It's an aspect of the game industry that the public doesn't often see, but developers are all too familiar with."

Mechner noted that cancellations like this can be "particularly devastating for younger team members" who don't have a lot of experience in the industry. "It's tough to suddenly absorb that the past four years of hard work you were proud of, and looking forward to seeing out in the world as your new calling card, will now never see daylight."