Gaming Xbox Series X Could Outrun PlayStation 5 With AMD FSR 4.1 Thanks To 2x Hardware Edge And Better SDK Support Francesco De Meo • at EDT Add on Google With AMD FSR 4.1, the Xbox Series X couldn strike a real win against the PlayStation 5 Since their launch, multiplatform games released on Xbox Series X and PlayStation 5 have had very few differences, and those that do exist are often too minor to affect the average player. However, according to a recent analysis from Moore's Law Is Dead, AMD FSR 4.1 coming to RDNA 2 GPUs in the near future could allow the current-generation system from Microsoft to strike a major victory against the competition thanks to its hardware and software development kit. "Could FSR 4.1 come to the current gen game consoles? I'm talking about Xbox Series X, Series S, and PlayStation 5. And the short answer, I believe, is actually yes, but it's not a clear-cut yes," said the YouTuber in a new video. Showing a chart comparing the INT8 performance of AMD GPUs and systems, the PlayStation 5 Pro obviously dominates with 300.0 TOPS, but the Xbox Series X with its 48.6 TOPS is notably ahead of the base PlayStation 5, which sits at 20.6 TOPS (with aFP16 fallback), and the Xbox Series S at 16.0 TOPS. This indicates the Series X could run the new upscaler better than half of the GPUs systems that will soon receive FSR 4.1 support. Related Story Square Enix and CAPCOM Just Killed the Physical Game Debate, as Digital Sales Crush 81% and 93% Splits"I think Xbox Series X is going to be fine at running this. Will it get the same boost that PS5 Pro gets from PSSR 2? No, it won't. But it'll get a nice boost," said Moore's Law Is Dead. "I don't think it'll be huge, but I do think there's a chance you could have the Xbox Series X running like a higher quality mode of FSR 4.1 than what the PS5 can handle. And that is just a clear-cut advantage to Xbox Series X next year, presumably when they get this." In addition, it seems developers could find it easier to implement AMD FSR 4.1 on Xbox Series X thanks to the Xbox SDK. "I talked to some game devs today... one thing they brought up about the PlayStation versus Xbox SDKs is that Xbox already has... some plugins for FSR 3 and later... Sony stopped upgrading FSR plugins at around 2.2. I think there might still be ways to get FSR 3.1 into a PlayStation game, but it's not as easy as just a direct plugin to activate it in the SDK. And so Sony would need to actually wake up and start adding support for later FSR than 2.2 to even get to 4.1." Moore's Law is Dead speculates that Sony may have focused entirely on the PlayStation 5 Pro’s PSSR upscaler, leaving the base console on older FSR versions deemed good enough for it. Although the PlayStation 5 may not run AMD FSR 4.1 as well as the Xbox Series X, it should still be able to handle it. Currently, it is possible to run FSR 4.1 on Steam Deck, and its 6.4 TOPS are enough to deliver significant boosts in certain games. With 20.6 TOPS, the results on the base PlayStation 5 are expected to be significantly better. Although such a breakthrough may feel like it's coming late in the cycle, support for the Xbox Series X and PlayStation 5 isn't going to be dropped as soon as the PlayStation 6 and Xbox Project Helix release. As we may be looking at one of the longest cross-generation periods to date, AMD FSR 4.1 coming to consoles will keep them a solid option for gamers not yet ready to jump to the next generation. About the : Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band. Follow on Google to get more of our news coverage in your feeds. Further Reading Critical PlayStation Network Security Issue Still Hasn’t Been Addressed, 6 Months After Initial Reporting Xbox’s Leaked Project Green Leaf Ditches PlayStation’s Hardware-Level Approach, Prioritizing Developer Flexibility to Deliver 30% Power Savings on Windows Handhelds PlayStation 5 Has All It Takes To Run PlayStation 3 Games Natively Well, But Sony Does Not Seem To Care AMD Warns PC & Gaming Demand Will Decline In H2 As Memory Price Surge Squeezes Consumers Out Of Market Read all on Xbox Series X Could Outrun PlayStation 5 With AMD FSR 4.1 Thanks To 2x Hardware Edge And Better SDK Support

AMD FSR 4.1 May Alter Xbox Series X’s Performance Edge Over PS5 Pro