In Battlefield 6, the LGT—short for Light Ground Transport—was supposed to be the game’s go-to vehicle for squads needing mobility. Instead, it became a liability. With four seats, a turret gunner slot, and armor thinner than a sheet of paper, riding in one is like rolling a five-sided die every time an enemy spots you. The feedback has been overwhelming: players ignore the jeep entirely, opting to sprint across maps instead.
Now, DICE has confirmed it’s taking the criticism seriously. During a discussion about Season 2 updates, developers admitted that the current vehicle system is broken—particularly for lighter transports—and announced a Battlefield Labs test focused solely on fixing these issues. The goal? To turn the LGT from a suicide mission into something resembling a functional tool.
The announcement comes after months of players joking that the jeep is the game’s secret hero—because no one actually uses it. Yet the problem extends beyond the LGT. Tanks, too, suffer from unrealistic durability, often exploding under sustained fire from modern rockets or SMG-equipped enemies. Even heavy armor feels flimsy, reducing tankers to short-lived targets rather than strategic assets.
From Feedback to Labs: A Slow but Necessary Fix
DICE’s hardware producer has stated that player concerns about vehicle fragility will be prioritized in an upcoming Labs experiment. The test will evaluate a package of improvements designed to address the core complaints: poor survivability, ineffective turret setups, and a general lack of tactical value for squads. While the exact changes remain unconfirmed, the acknowledgment of the issue is a step forward.
That said, the timeline for these fixes is still unclear. Even a modest patch of buffs—better armor plating, reduced mine damage, or a more reliable turret system—would mark a significant improvement over the current state. For now, players can expect the Labs test to arrive in the near future, though whether it translates to a full Season 2 update remains to be seen.
Tanks and the Greater Vehicle Crisis
The LGT isn’t the only vehicle in Battlefield 6* that feels like a design afterthought. Tanks, once the backbone of squad-based combat, now resemble overgrown paperweights. A single rocket or well-placed SMG burst can turn a $20,000 virtual tank into scrap metal. The imbalance isn’t just frustrating—it undermines the game’s core mechanics, where vehicles should be both weapons and shields.
While DICE’s focus on light vehicles is a welcome start, the broader issue of tank durability needs addressing too. If the Labs test succeeds in making the LGT viable, the next logical step would be to extend those improvements to heavier armor. Until then, players will continue to treat tanks as disposable assets—hardly the intention of a game built on large-scale, armored warfare.
The wait for meaningful vehicle changes may be long, but the fact that DICE is finally listening is progress. Whether the Labs test delivers real fixes or just cosmetic tweaks remains uncertain. One thing is clear: Battlefield 6*’s vehicles are in desperate need of a rethink—and players are watching closely to see if the developer can turn the tide.
