Final Fantasy VII Rebirth, the anticipated sequel in Square Enix’s remake trilogy, is still on track for a 2026 release on Xbox Series S and X, as well as Nintendo Switch 2. While no official confirmation has been issued, multiple industry sources suggest the game remains a priority for both platforms, with development showing signs of steady progress.

Unlike its predecessor, Final Fantasy VII Remake Intergrade, which launched today, Rebirth introduces more expansive open-world environments that could push hardware limits—particularly on the Xbox Series S and Switch 2. Early benchmarks indicate the game is playable on Steam Deck with significant performance trade-offs, hinting at potential challenges for console ports. However, developers have reportedly addressed memory-related hurdles seen in earlier titles, suggesting optimization remains a focus.

The first installment of the trilogy, Final Fantasy VII Remake Intergrade, received widespread acclaim for its visual fidelity and performance, particularly on Switch 2, where it nearly matched PlayStation 5 levels. This sets a high bar for Rebirth, which will need to balance ambitious design with hardware constraints. If released this year, it would mark the first time both games in the trilogy arrive simultaneously on Xbox and Nintendo platforms.

Fans are also eagerly awaiting news about Final Fantasy VII Remake Part 3, which is expected to debut first on PlayStation 5. While no official announcement has been made, industry speculation suggests a reveal could come at an upcoming event, possibly during Microsoft’s Developer Direct or Square Enix’s State of Play presentation.

The game’s pricing remains consistent with the trilogy’s established model, with Final Fantasy VII Rebirth listed at $49.05. The Xbox Series S and Nintendo Switch 2 continue to be key platforms for this franchise, though their respective hardware limitations may influence the final experience.