A new entry in the Witcher series is taking shape, this time with a strong emphasis on multiplayer collaboration. Unlike previous titles that primarily focused on solo or single-player experiences, this project—codenamed Sirrius—will be designed for co-op play from the ground up, allowing players to team up against monsters in a shared world.
While CD Projekt Red has not yet revealed official details, rumors suggest the game will feature deep customization options, letting players craft their own witchers with distinct schools, combat styles, and skill trees. The setting is placed in 1230, during Geralt’s active years, but players won’t be stepping into his shoes—instead, they’ll create their own characters from scratch.
Combat mechanics are expected to revolve around agility-based gameplay, with an emphasis on dodging, blocking, parrying, and execution sequences. Players will also have access to Signs for spellcasting and potion brewing, adding layers of strategy to encounters. The game is rumored to launch as a free-to-play title, targeting both PC and mobile devices, though no official confirmation has been made.
CD Projekt Red’s collaboration with Scopely on previous Witcher mobile games hints at a similar partnership for this project, but the studio’s March earnings report indicated that any major mobile releases are unlikely in 2026. A more realistic timeline could push the launch into 2027 or even 2028, depending on development progress.
This new project would mark a significant shift for the Witcher series, moving beyond its traditional single-player roots to embrace multiplayer experiences. If executed well, it could redefine player expectations for the franchise while expanding its reach across platforms. However, without official confirmation, many details remain speculative, and the true scope of this game is still unclear.